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The Antidote Blog

Our latest insights on Game UX, Antidote platform updates and video game industry trends!

The Story Behind Menut Studios, Makers of Dragon Dinner

After nine years in the games industry, Anna Fabrés went indie to build the game she couldn’t find anywhere else: a charming, chaotic restaurant simulator where you’re not the chef, you’re a dragon waiter. Here’s the story behind Menut Studios and Dragon Dinner.

The Story Behind Menut Studios, Makers of Dragon Dinner

After nine years in the games industry, Anna Fabrés went indie to build the game she couldn’t find anywhere else: a charming, chaotic restaurant simulator where you’re not the chef, you’re a dragon waiter. Here’s the story behind Menut Studios and Dragon Dinner.

Making Your Playtest Data Count

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

Discover More About Antidote and our Services

Game Market Research: The Antidote Playbook

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

How to Validate Game Ideas Before Development

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

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