
Improving Solasta II’s Early Access Experience Through Playtesting
Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!
Our latest insights on Game UX, Antidote platform updates and video game industry trends!

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

“We’re getting way too much feedback from players”. I’ve heard this phrase more times than I’d like to admit during my years in the
First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

Internal playtests hide the flaws that frustrate real players. In this Episode 3 recap of Game UX Alchemists, learn why dev‑team feedback falls short—and how recruiting the right players turns honest insights into higher retention and smoother launches.
First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

What truly makes—or breaks—a game? Our UX experts reveal the most common design pitfalls and playtest‑backed fixes that keep players engaged from start to finish.

Antidote is a user research and playtesting platform for video games. Since 2017, we’ve helped top studios and publishers playtest their PC and mobile

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!
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