Home » Antidote Services » Solo, simultaneous or multiplayer testing
It doesn’t matter the kind of playtest you need – Antidote has every option available! Whether you are looking for solo testing, large multiplayer sessions or even simultaneous tests, we can provide high-quality solutions for every scenario, allowing you to test out co-op and player vs player features to improve the engagement of players.
Solo playtesting allows players to test whenever they have availability during a fixed time slot, so it is the perfect solution for a single-player game. Simultaneous playtesting requires players to participate at the same time, which is often the choice when you want to stress test and improve matchmaking.
Finally, multiplayer playtesting derives from simultaneous playtesting, but with more restrictions: not only are players going to be testing at the same time, they are also required to play together. You can choose the appropriate playtesting type based on the goals and results you are looking for.
If you are unsure of which type of testing is the best one for you, our team is always available to give you advice based on your main objectives, game genre, targeted market, and any other relevant issues in advance, ensuring that you make the right choice.
Test your project over time with the same players to verify how its evolution impacts their behavior and experience.
Let our UX team take care of your next game testing needs and provide you with all the results. We are here to help.