Elden Ring – A Masterclass on the Open World Genre – Game Review #6
Ooooh, Elden Ring! After an excruciatingly long wait since it’s announcement all the way back in 2019, FromSoftware‘s newest game is finally here – and it promises to be bigger and bolder than anything else they have done before. Combining the collective knowledge of all their previous projects and mixing that up with a vast […]
Case Study: How NFTs, metaverses and blockchain boost the evolution of the gaming industry
An ever-changing technological world In our current technological landscape, it’s not unusual for innovative advances or possibilities to suddenly appear and take the world by storm. The same thing can happen with older concepts, that can sometimes receive a massive spike in popularity from day to night. 2021 was a year full of challenges and […]
UX Reports for Game Studios and Publishers
Why are the Playtest’s reviews important? While it is not hard to understand the importance of playtesting, it might be easy for someone not familiar with this process to overlook certain aspects of it. One of the biggest examples of this is the sheer amount of results that may be obtained from even a single […]
UX Case Study: Assisted Playtesting
Regardless of the stage of development, it’s always extremely important to playtest your games. The insights and information you obtain through this process are invaluable tools that help you to understand and measure player engagement and interest in your projects, while also discovering if the mechanics implemented are working as intended or if some […]
UX Case Study: Stress Test – Simultaneous Playtest
As the multiplayer landscape in video games evolves, so do the requirements and the elements added to it in order to provide new functionalities and mechanics. This creates an increase in multiplayer and simultaneous testing. Thus more and more companies want to make sure their servers are capable of handling large numbers of players and […]
Simultaneous and Multiplayer Testing in Game User Research
Why should you go for Simultaneous or Multiplayer Testing? As the paradigm of games evolves, more and more developers show interest in including multiplayer elements in their game. Or they even create a core gameplay loop that entirely revolves around playing with people from all around the globe. Because of this, multiplayer testing and simultaneous […]
UX Case Study: Interviews and Focus Groups
Antidote User Experience Case Overview Previously under the needs of one specific video game studio, Antidote organized a focus group and in-depth interviews for its targeted players. The purpose was to get a better understanding on how to improve the user experience. The studio expressed their satisfaction and highly evaluated the results Antidote had achieved […]
Rewards on Antidote – How do they work?
With Antidote you get to experiment and play the newest games while they are in development, but you can also get exciting rewards for doing so! These rewards are divided into 2 categories: Antidote Coins and Experience Points. While both of these rewards can be obtained by simply playing and testing games, they do serve different […]
Genshin Impact: A magical (open) world – Game Review #5
There’s no doubt that the landscape of gaming is an ever-changing one. New systems, innovations and technological advances give producers and publishers the chance to constantly attempt bolder and more exciting projects. Genshin Impact is the most recent example of such excitement, sticking the landing in an incredible fashion and taking the world by storm […]