Case Study: Soft Launches

antidote soft launch game worldwide

At Antidote, we are always reinforcing the core idea of what is essential when it comes to playtesting: it should be done at every stage of development. From the very first prototype analysis to the last test a week before the game goes live, the type of feedback you get is always going to help […]

UX Case Study: UX Reports

antidote use case UX reports

Why are the Playtest’s reviews important? While it is not hard to understand the importance of playtesting, it might be easy for someone not familiar with this process to overlook certain aspects of it. One of the biggest examples of this is the sheer amount of results that may be obtained from even a single […]

UX Case Study: Assisted Playtesting

Assisted Playtesting by Antidote gg

Regardless of the stage of development, it’s always extremely important to playtest your games – the insights and information you obtain through this process are invaluable tools to understand and measure player engagement and interest in your projects, while also discovering if the mechanics implemented are working as intended or if some details need to […]

UX Case Study: Stress Test

Antidotegg, User Exprience, User Research, Stress Test, Playtest

As the multiplayer landscape in video games evolves, so do the requirements and the elements added to it in order to provide new functionalities and mechanics. This creates an increase in multiplayer and simultaneous testing. Thus more and more companies want to make sure their servers are capable of handling large numbers of players and […]

6 Gaming Industry Events For This Summer 2021

Gaming industry events in 2021 Antidote

Here are the most exciting Gaming Industry Events for this Summer 2021. From what we have seen so far, we can all agree that 2020 wasn’t the greatest year. Lots of Gaming Industry events and conferences were cancelled because of the pandemic, and therefore had to be done either online or postponed to 2021-2022.Unfortunately, not much […]

UX Case Study: Multiplayer and Simultaneous Sessions

Why should you go for Simultaneous or Multiplayer Testing? As the paradigm of games evolves, more and more developers show interest in including multiplayer elements in their game. Or they even create a core gameplay loop that entirely revolves around playing with people from all around the globe. Because of this, multiplayer testing and simultaneous […]

UX Case Study: Interviews and Focus Groups

Games User Research Antidote

Antidote User Experience Case Overview Previously under the needs of one specific video game studio, Antidote organized a focus group and in-depth interviews for its targeted players. The purpose was to get a better understanding on how to improve the user experience. The studio expressed their satisfaction and highly evaluated the results Antidote had achieved […]

How to Provide Written Feedback: Best Practices for Answering Post-Game Surveys

How Written Feedback Helps Post-game surveys are a great way for developers to understand a player’s opinions/experiences of a game, then use that feedback to create a more enjoyable player experience. Player feedback is an important part of developing an enjoyable and appealing game, so it is also important that players try their best to […]

User Experience in Video Games: Why it Matters

Various profiles define our identity. Among them, Joan Costa, UX researcher at Sekg, highlights the importance of user experience analytics in the video game industry, and, more specifically, how to implement it in game development processes. Background Joan grew up in Catalonia and has always been passionate about video games. It is when he turned […]

Understanding Gamer Psychology: Why Do People Play Games?

Understanding Gamer Psychology: Why Do People Play Games

Games have been played for a long, long time now. Remember those countless hours we spent playing Pacman on the arcades or playing Pokemon on our Gameboy Colors as children? For sure we do . While a lot of research has been done concerning the possible negative health effects of video gaming, it is not often […]