
Validating AUDIOMECH’s Onboarding and Core Mechanics Through Remote Playtesting
Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!
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Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

Some teams spend hours defining their playtest recruitment criteria, obsessing over getting the perfect mix of ages, genders and geographic locations. The issue with this

Getting funding for your game is tough right now. Publishers and investors are more selective than ever and the competition is fierce. I spend a

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

The Company Remedy Entertainment is a world-renowned game studio recognized for its expertise in narrative-driven and visually stunning titles. One of these titles, Alan Wake

A video interview with Nicholas Routhier and Pier-Luc Papineau, Co-Founders and Directors at Metric Empire. In this case study, they discuss their experience working with

Learn how DOFUS Touch improved new player retention by 25% and experienced a successful relaunch with over 200,000 downloads after partnering with Antidote’s targeted playtesting and insightful UX analysis.

Co-author: Lucila Drughieri, UX Researcher at Antidote  Multiplayer playtesting is a research study that aims to evaluate a game’s social dynamics and overall user

Co-author: Theadora Vaxevanou, UX Researcher at Antidote A full playthrough is a Game User Research (GUR) method that involves playtesting your game from start to

 What makes a stress test a non-negotiable step in your game development process? When picturing the ideal game launch, studios often prioritize stunning visuals,

Hogwarts Legacy is the most-watched single-player game on Twitch, breaking records with 1.3 million concurrent viewers. But did it live up to the hype? A Potter-Head shares her perspective on the game’s UX, including its attention to detail, character development, map design, and menus.

An Ongoing Issue  In 2021, a study conducted by Reach3 Insights and Lenovo revealed that 59% of women in gaming from the US, Germany,

Today we bring you a post from Thea Vaxevanou, UX Researcher at Antidote. She loves Anthropology, Psychology, Films and obviously, games :). Her first console
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