
How to Validate Game Ideas Before Development
FirstβTime User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
Managed by our UX team – Choose a service and customize it with options to tailor your research study.
Our latest insights on Game UX, Antidote platform updates and video game industry trends!

FirstβTime User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

FirstβTime User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

Β How hard is it to set up a remote playtest? After working with hundreds of game studios, we’ve seen the same answer over and

Β I’ve seen this pattern too many times.Β A studio runs a playtest, gets feedback from players and then… nothing changes. The same issues that
FirstβTime User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

Β Antidote is a user research and playtesting platform for video games. Since 2017, weβve helped top studios and publishers playtest their PC and mobile

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

Co-author: Lydia Galeano, UX Researcher at Antidote In game development, the concepts of quality assurance (QA) and playtesting are often used interchangeably, even by the

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

The Company Remedy Entertainment is a world-renowned game studio recognized for its expertise in narrative-driven and visually stunning titles. One of these titles, Alan Wake

A video interview with Nicholas Routhier and Pier-Luc Papineau, Co-Founders and Directors at Metric Empire. In this case study, they discuss their experience working with

Learn how DOFUS Touch improved new player retention by 25% and experienced a successful relaunch with over 200,000 downloads after partnering with Antidote’s targeted playtesting and insightful UX analysis.

Co-author: Lucila Drughieri, UX Researcher at Antidote Β Multiplayer playtesting is a research study that aims to evaluate a gameβs social dynamics and overall user

Co-author: Theadora Vaxevanou, UX Researcher at Antidote A full playthrough is a Game User Research (GUR) method that involves playtesting your game from start to
Subscribe for bi-weekly updates on:
π Exclusive market insights from our in-house reports on trending games.
π Success stories from leading studios and publishers.
π° Industry news & tips to gain actionable insights on Game UX, development strategies, and emerging trends.
π Antidote platform updates on latest features and tools.
We are aware of fraudulent Facebook Pages / Ads that are impersonating Antidote. To stay safe please read how to know if you are talking to Antidote and follow our best practices.
After submitting your work email, you will receive an email in your inbox with the report.
After filling in your email, you’ll be prompted to pick a meeting time.
What will come next?