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Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!
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Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

What happens when a decade of AAA game development meets the freedom of indie experimentation? For Laser Guided Games, it meant creating something that bridges

Β How hard is it to set up a remote playtest? After working with hundreds of game studios, we’ve seen the same answer over and

Β I’ve seen this pattern too many times.Β A studio runs a playtest, gets feedback from players and then… nothing changes. The same issues that

What truly makesβor breaksβa game? Our UX experts reveal the most common design pitfallsΒ and playtestβbacked fixes that keep players engaged from start to finish.

Β Antidote is a user research and playtesting platform for video games. Since 2017, weβve helped top studios and publishers playtest their PC and mobile

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

Co-author: Lydia Galeano, UX Researcher at Antidote In game development, the concepts of quality assurance (QA) and playtesting are often used interchangeably, even by the

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

The Company Remedy Entertainment is a world-renowned game studio recognized for its expertise in narrative-driven and visually stunning titles. One of these titles, Alan Wake

A video interview with Nicholas Routhier and Pier-Luc Papineau, Co-Founders and Directors at Metric Empire. In this case study, they discuss their experience working with

Learn how DOFUS Touch improved new player retention by 25% and experienced a successful relaunch with over 200,000 downloads after partnering with Antidote’s targeted playtesting and insightful UX analysis.

Co-author: Lucila Drughieri, UX Researcher at Antidote Β Multiplayer playtesting is a research study that aims to evaluate a gameβs social dynamics and overall user
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