
Validating AUDIOMECH’s Onboarding and Core Mechanics Through Remote Playtesting
Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!
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Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

Some teams spend hours defining their playtest recruitment criteria, obsessing over getting the perfect mix of ages, genders and geographic locations. The issue with this

Getting funding for your game is tough right now. Publishers and investors are more selective than ever and the competition is fierce. I spend a

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

 I’ve seen this pattern too many times. A studio runs a playtest, gets feedback from players and then… nothing changes. The same issues that
First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

One of the biggest debates in User Research is whether you should run moderated or unmoderated playtests. Well, both approaches have their place, but the

I was talking to a UX researcher recently who said: “We’ve always done our playtesting in the lab. It’s just how we’ve always done it.”Â

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.

“Where can I find playtesters for my research study?” I get this question at least three times a week and honestly, I understand the frustration

Learn how Antidote’s stress testing improved Solium Infernum’s performance and our role in coordinating the playtest!

 In case you didn’t know, we launched our Indie Program last year. The program’s mission is to make playtesting more accessible for smaller teams,
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