From Hardcore Gamer to UX Game Designer

Pad with laptop game development playtesting with Antidote

As most of you might already know, the gaming industry is quite new and so it is the education related to it. In fact, it is so new that last year was celebrated the tenth anniversary of the first video game university degree in Spain. That is a very short time compared, for example, to […]

Rewards on Antidote – How do they work?

Rewards for playtesting on Antidote

With Antidote you get to experiment and play the newest games while they are in development, but you can also get exciting rewards for doing so! These rewards are divided into 2 categories: Antidote Coins and Experience Points.Β While both of these rewards can be obtained by simply playing and testing games, they do serve different […]

The Evolution of Racing Games (Part 1)

Virtua Racing VR

There is nothing like unleashing your inner speed demon while playing your favorite racing game. Choosing your favorite car and beating out the competition leaves you in a thrill that other games can’t match. To all of you who enjoy the excitement of racing games, do you really know the humble beginning of this great […]

5 Facts about Video Game Events

Few days ago we talked about How to Maximize the Outcome of Video Game Events, that idea came after having visited some of the most important, local or specialized game events. There are plenty of them and as a next post we wanted to talk about it, About Game Events. We started thinking about recommending […]

A Player’s Guide to Think Aloud Comments

What are “Think Aloud Comments”? Play test feedback plays a major role in user experience (UX) development, andΒ one of theΒ bestΒ provenΒ methods for player feedbackΒ areΒ think aloud comments, or theΒ activeΒ communication of a player’s thoughts as they interact withΒ an interface or game. This feedback style is sometimes described as β€œeavesdropping on someone’s thinking”, and though this methodΒ providesΒ insightfulΒ feedback to developers […]

How to Provide Written Feedback: Best Practices for Answering Post-Game Surveys

How Written Feedback Helps Post-game surveys are a great way for developers to understand a player’s opinions/experiences of a game, then use that feedback to create a more enjoyable player experience. Player feedback is an important part of developing an enjoyable and appealing game, so it is also important that players try their best to […]

User Experience in Video Games: Why it Matters

Various profiles define our identity. Among them, Joan Costa, UX researcher at Sekg, highlights the importance of user experience analytics in the video game industry, and, more specifically, how to implement it in game development processes. Background Joan grew up in Catalonia and has always been passionate about video games. It is when he turned […]

Understanding Gamer Psychology: Why Do People Play Games?

Understanding Gamer Psychology: Why Do People Play Games

Games have been played for a long, long time now. Remember those countless hours we spent playing Pacman on the arcades or playing Pokemon on our Gameboy Colors as children?Β For sure we do . While a lot of research has been done concerning the possible negative health effects of video gaming, it is not often […]

Hell yeah! We’re heading to London for the #gamesUR conference

gamesur

London is on the way! We are delighted to confirm our participation to the #gamesUR conference in London, on 24th of November. Just a few weeks after the game connection in Paris, we are now heading to the most-famous English city. The conference aims to highlights various actors of the gaming industry, with a strong […]

Why biometrics is the next level of game analytics

game testing

Recently, SEKG was invited to give a contribution to the American media Gamesauce regarding the use of biometrics in the videogame industry. This is the re-post of the original article. Video games certainly have evolved over the years and are different from one to another. However, there is one thing they have in common: the […]

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