How does Antidote ensure that all players attend and complete the full playthrough?
In our recruitment process, we proactively invite additional players as backups to account for potential no-shows or dropouts. For instance, if your study requires 10 participants, we’ll invite 15 players, ensuring you receive the desired number of player feedback!
Can my team be part of the project and observe player communication?
Absolutely! After recruitment, players are invited to a private Discord server created exclusively for your study. Your team members are also welcome to join this server to observe all player interactions directly. This setup provides you with real-time access to common player questions, concerns and valuable feedback, which can be instrumental in refining your game!
How does Antidote ensure confidentiality and security of my playthrough study?
We prioritize security to prevent leaks before your game’s full release. Therefore, we have implemented a series of robust security protocols in our playtesting environment which include: Recruiting players from our trusted player community, who are part our own internal ranking system Prompting players to connect their Steam account to the Antidote platform to validate […]
How much does a full playthrough study cost?
The pricing for your project will depend on various factors, including your game’s length, the number of players required, the option for an in-depth UX report from our experienced research team, and other service preferences requested. For a custom quote, please contact our sales team to discuss your specific requirements and identify the best […]
What is a full playthrough in Game User Research?
A full playthrough involves a comprehensive assessment of your entire game, from start to finish. The aim is to evaluate all aspects of the game, including gameplay, narrative flow and technical execution. This research approach is more in-depth than other playtesting methods, which may focus only on specific elements or stages of the game. […]
Do you also support playtests for consoles?
Yes, we specialize in creating PC builds optimized for gamepad use, offering an experience similar to that of console gaming. Additionally, we recruit gamers from our players community who are accustomed to console play, ensuring they match your target demographic perfectly!
What is an approximate timeline for the project to be completed?
The project timeframe is determined by several factors, including the scope of your study, specific player demographic requirements, and more. Typically, organizing the study takes about 1 to 2 weeks, while data collection may last from 1 to 2 weeks. If you need a comprehensive UX report to delve into the feedback from your playtests, […]
How does Antidote ensure that the player feedback is relevant and valuable to my specific game?
Our approach involves selecting gamers from our dedicated player community, using pre-screening questions and filters (which are crafted by our in-house UX team) to guarantee relevance to your study. If required, we can introduce additional safeguards such as ID verification for a select group of players and mandating the linkage of their Steam accounts to […]
How do you ensure security and confidentiality during playtesting sessions?
To protect your game’s unique concepts and work with reliable players in the FTUE study, we’ve implemented practical security measures: We recruit players from our established player community who are ranked and trusted based on our internal system. Players are required to link their Steam accounts with our Antidote platform for profile verification. On request, […]
How does the Antidote platform work?
Antidote is a cloud-based platform that allows you to conduct remote and secure playtests. It works as a launcher (similar to Steam), where players access the games, install and self launch. The platform automatically records the session and deletes the files from the device of the player after the session. You are also provided with […]