What do I need to do to use Annotations?

Nothing! The feature is automatically enabled for every session and can be found next to the “Transcripts” tab in the right-hand menu. Just click and start annotating!

How can I access the ‘Game Events’ feature?

To use this feature, simply connect Antidote’s SDK. Note: Available for Windows, Android and iOS. SDK documentation: Windows Unity. Unreal. Custom engines/integrations. Android Unity. Custom engines/integrations. iOS Unity. Unreal. Custom engines/integrations.

What types of events can I track?

You can log any event you want to highlight, whether it’s a specific action during gameplay or a longer sequence like an entire level.

What platforms are supported by the features?

The Gameplay Insights features are currently available for the following platforms: Heatmaps: Windows. Game Events: Windows, Android, and iOS. Controller, Mouse and Keyboard Inputs: Windows. Screen Touches Android and iOS.

If I subscribe can I cancel anytime?

Yes, of course! There are no strings attached and no upfront yearly payments. However, if you’ve conducted multiple playtests with our community, we kindly ask that you reward participants with a copy of your game upon release 🙂

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