The Story Behind Star Racer, an Indie Game by Whatnot Games

Β In case you didn’t know, we launched our Indie Program last year. The program’s mission is to make playtesting more accessible for smaller teams, who don’t have the resources or opportunity to playtest their games (which is important to validate concepts & build player community). We’re proud to share the story of one of […]
How Different Backgrounds Shape UX Research

FirstβTime User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
The Role of AI in User Research
FirstβTime User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
Get Ready to Rematch: Launch Party and 80 Free Copies Up for Grabs!

The gaming community has been buzzing about Rematch and we couldn’t be more excited to share what’s coming your way. Whether you’ve been part of the development journey or you’re just discovering this gem, we’ve got some incredible news that’ll make your June absolutely epic. Rematch Giveaway: 70 Free Copies In collaboration with Sloclap, we’re […]
Accessibility in Game Development

FirstβTime User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
Balancing UX and Business Goals in Game Development
FirstβTime User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
The Importance of First Time User Experience (FTUE) in Games
FirstβTime User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
What Makes or Breaks Games (from UX perspective)

What truly makesβor breaksβa game? Our UX experts reveal the most common design pitfallsΒ and playtestβbacked fixes that keep players engaged from start to finish.
Your PC Playtesting Platform for Remote and Unmoderated Studies

Β Antidote is a user research and playtesting platform for video games. Since 2017, weβve helped top studios and publishers playtest their PC and mobile games with confidence. Some of the teams weβve partnered with and the titles weβve worked on: Β Β But why do so many game studios choose to work with us? […]
QA vs. Playtesting: 3 Mistakes Every Game Dev Should Avoid

Co-author: Lydia Galeano, UX Researcher at Antidote In game development, the concepts of quality assurance (QA) and playtesting are often used interchangeably, even by the most experienced devs. Although they appear similar, both testing methods aim to achieve specific outcomes and misusing them can compromise the quality of the feedback. In this article, we’ll explore […]