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Solo playtesting allows players to test whenever they have availability during a fixed time slot, so it is the perfect solution for a single-player game. Simultaneous playtesting requires players to participate at the same time, which is often the choice when you want to stress test and improve matchmaking.
Finally, multiplayer playtesting derives from simultaneous playtesting, but with more restrictions: not only are players going to be testing at the same time, they are also required to play together. You can choose the appropriate playtesting type based on the goals and results you are looking for.
If you are unsure of which type of testing is the best one for you, our team is always available to give you advice based on your main objectives, game genre, targeted market, and any other relevant issues in advance, ensuring that you make the right choice.
Let our UX team take care of your next game testing needs and provide you with all the results. We are here to help.
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