Players don’t need to download and install the game to their local devices, minimizing the risk of unauthorized access.
You have full control over who can remotely access the game, ensuring that only assigned players can participate in the study.
Once the player has completed the playtest, our platform will automatically remove access to the streaming session.
Supported worldwide in 21 regions, including North and South America, Southern Africa, Europe, and Asia.
This multi-region support allows Antidote to optimize bandwidth usage and minimize latency, ensuring best-in-class speed and performance for your playtests, no matter where your players are located.
Participants only require a stable internet connection to our cloud servers, eliminating the need for a high-end PC setup and making playtesting a breeze.
This allows anyone to join your playtests, regardless of their hardware capabilities, ensuring the focus remains on gathering insights rather than dealing with performance issues or crashes.
Stream modern games at 60fps with medium-to-high details at 1080p resolution.
This ensures players experience your game as intended, with smooth graphics and responsive gameplay. Enjoy the same high-quality playtesting experience as if the game were installed locally, without any loss in performance.
Games developed for Windows and Android.
The final price would depend on your project’s requirements. Factors such as the number of participants, the length of the study and other variables can influence the cost.
Please contact our team to receive an accurate and tailored quote!
We take several steps to achieve optimal performance:
Generally, players in the same region as our servers can expect latency of less than 40ms and less than 10ms in major cities.
It's as easy as pie!
You simply upload and configure your games as you normally would. Once complete, create a custom project and select the 'Cloud Gaming' option in the Features section.
And that's it, you're ready to go!
Of course! To access the playtest, your participants will be invited to Antidote’s cloud server, which will host the game’s assets and files.
This means the players' experience is not limited by their PC’s specifications. They only require a decent internet connection, a basic PC setup and readiness to play your game!
The feature is supported across 21 regions, including North and South America, Southern Africa, Europe and Asia.
This extensive multi-region support allows players to connect to a server close to their location, ensuring smooth and uninterrupted gameplay. As a result, players worldwide can enjoy a seamless and immersive playtesting experience without performance issues.
Our platform can automatically inject Antidote’s SDK into the game build installed on our streaming servers to mitigate the risk of gameplay footage leaks. The SDK adds a watermark with the player’s ID to the gameplay footage, allowing us to link each gameplay session to the individual player.
Additionally, the server's operating system access is blocked, ensuring the sole purpose of the server instance is to test the game.
You can also opt for the ID verification process before the playtest. To learn more, check out Antidote’s in-depth security measures.
In the rare event of a leak, we can quickly identify the player responsible and take immediate action, including requesting the footage's removal and issuing a cease and desist order.
Explore all Antidote platform features.
After submitting your work email, you will receive an email in your inbox with the report.
After filling in your email, you’ll be prompted to pick a meeting time.
What will come next?