Can I test Trailers and Cinematics?
Sure! Please refer to Can we test other things besides a game?
What kind of confidentiality agreement do you have with the testers?
Each player accepts a non-disclosure agreement (NDA) when joining Antidote. In addition to that, before each playtest, players are reminded about the confidentiality agreement. Additionally, you can also set your own NDA and players will need to accept it before playtesting your game.
Do you also perform QA?
This is part of our extra services. Let us know what you have in mind to see how we can help! Contact us here.
What is biometric playtesting?
In addition to standard playtesting, Antidote can also connect to biometric systems to record heart rate, skin conductance or eye tracking. This can help discover more about players’ experience by, for example, determining levels of stress or impactful moments. Biometric playtests are performed at our Antidote Lab or directly by the testers from home, where […]
What information can I get from a playtest?
To help you fully understand how players experience your game, Antidote provides you with several tools that are configurable at the moment you define your project: gameplay recording, think aloud comments (embedded in gameplay), hardware specifications, video conference with players, face recording, survey answers report and even general intents. During the playtest, this information is […]
Do you have a limited number of questions?
The number of questions is unlimited. However, we would recommend to not go further than 20-30 questions per project. More questions than that and we start seeing decreases in the response rate and quality of responses.
What type of questions are available?
You can create surveys with many types of questions. These include opinion scales, open questions, yes/no, single and multiple choice but also sections to help you organize your questions. Antidote displays players’ answers in a beautiful way, so you can get fast insights even at a glance.
How are the surveys elaborated?
Since each project is unique, you can create your own surveys with specific questions in order to aim at the true needs of your game. A range of standard questions have also been elaborated by our UX experts and are available during project creation.
Can I ask testers to play a specific level instead of starting from the beginning?
Of course! We highly recommend playtesting various levels in order to better understand the highs and the lows of the build or even the game itself.
Where do players come from?
Most of the players are based in Europe or North-America (USA & Canada), but there are plenty more from many other regions. Testers are usually invited to play from their homes but in certain cases, such as in advanced configurations or complex scenarios, players can also be invited to our game lab in Barcelona.