Antidote has several mechanisms in place to make sure your game is securely distributed. By default, and without any additional integration from your side, the game is sent to players over secure channels, only allowed to players that are assigned to your playtest and removed from the player’s system when the playtest is finished. In addition to that, you can integrate the Antidote SDK to add DRM-like measures to prevent execution from outside our platform.
Book a Meeting
After filling in your email, you’ll be prompted to pick a meeting time.
What will come next?
- On our first meeting, we will determine how we can help.
- From there, we will craft a tailored plan for you.
- And last, we will execute the plan and level up – together.
Can’t wait to meet you!