How does cloud streaming handle latency and performance issues during playtesting?

We take several steps to achieve optimal performance:

  • We distribute game servers globally based on playtest requirements.
  • Before a player joins a session, we find the server with the lowest latency to their location.
  • We conduct a speed test on the server region and show the player their speed and latency, along with a rating indicating the expected playing experience.

Generally, players in the same region as our servers can expect latency of less than 40ms and less than 10ms in major cities.

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