QA vs. Playtesting: 3 Mistakes Every Game Dev Should Avoid

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Co-author: Lydia Galeano, UX Researcher at Antidote In game development, the concepts of quality assurance (QA) and playtesting are often used interchangeably, even by the most experienced devs. Although they appear similar, both testing methods aim to achieve specific outcomes and misusing them can compromise the quality of the feedback. In this article, we’ll explore […]

Antidote’s Security Measures for Playtesting Your Games

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Introduction ย  At Antidote, securing the intellectual property of your game during playtesting sessions is our number one priority. We recognize the countless hours your team has spent on planning, designing and creating your game, as well as the resources invested to realize the project.ย  Therefore, it’s critical to ensure that your gameโ€™s details are […]

Your PC Playtesting Platform for Remote and Unmoderated Studies

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ย  Trusted by top studios and publishers worldwide, Antidote has been delivering comprehensive playtesting services for PC and mobile games since 2017. Our continuous innovation and expertise in Game User Research (GUR) have contributed to the success of many renowned titles, providing actionable insights to enhance player experiences. Some of our partners and clients include: […]

How to Lead a Successful Multiplayer Playtest: An In-Depth Guide

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Co-author: Lucila Drughieri, UX Researcher at Antidote ย  Multiplayer playtesting is a research study that aims to evaluate a gameโ€™s social dynamics and overall user experience, focusing on uncovering real player interactions within multiplayer environments. This Game User Research (GUR) method goes beyond assessing basic functionality, ensuring the game mechanics are engaging, balanced and enjoyable. […]

3 Unique Insights That A Full Playthrough Reveals for Your Game

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Co-author: Theadora Vaxevanou, UX Researcher at Antidote A full playthrough is a Game User Research (GUR) method that involves playtesting your game from start to finish. The aim is to closely observe how players interact with the gameโ€™s mechanics, engage with the narrative and perceive the overall gameplay experience. But why should game studios consider […]

Stress Testing in Games: 4 Key Factors You Should Consider

An image of a server for the stress test

ย  What makes a stress test a non-negotiable step in your game development process? When picturing the ideal game launch, studios often prioritize stunning visuals, gripping narratives, and intuitive in-game mechanics. While these Game User Research (GUR) factors are vital components of a memorable gaming experience, there is often an overlooked element – the assurance […]

Hogwarts Legacy | Antidote UX Review: A Potter-Headโ€™s Perspective

Hogwarts Legacy is the most-watched single-player game on Twitch, breaking records with 1.3 million concurrent viewers. But did it live up to the hype? A Potter-Head shares her perspective on the game’s UX, including its attention to detail, character development, map design, and menus.

Dutch Game Day: Antidote’s UX Researcher Perspective

Today we bring you a post from Thea Vaxevanou, UX Researcher at Antidote. She loves Anthropology, Psychology, Films and obviously, games :). Her first console was a PS1 and her favourite games are Red Dead Redemption 2 and Crash. On the 6th of October, I attended the Dutch Game Day (including Dutch Game Awards) at […]

Blockchain and NFTs in Gaming: The Great Debate

After the initial hype wave of NFTs and Blockchain technology being adopted on video games, weโ€™ve seen a decline in interest and sales volume which opens a window of rationality to analyse what has happened so far and build the next generation of games based on experience enhancement potential instead of jumping on the trend […]

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