Interviews & Focus Groups in Game Development: The Antidote Playbook

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
Remote vs. In-Person Playtesting: Which One Should You Choose?
First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
First Time User Experience in Game Development: The Antidote Playbook

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
The Story Behind F(r)ictions Ludiques, Makers of Choose Your Own Alternative

Benjamin Nossin, creator of Choose Your Own Alternative, shares his story in this interview. Origins What’s the story behind you and F(r)ictions Ludiques? During summer 2023 I was doing an internship at a serious game company, and we all wanted to keep working together afterwards. I went freelance to do this, and also to keep […]
Game Market Research: The Antidote Playbook

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
Stress Tests in Game Development: The Antidote Playbook

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
Antidote’s Security Measures for Playtesting Your Games

Introduction At Antidote, securing the intellectual property of your game during playtesting sessions is our number one priority. We recognize the countless hours your team has spent on planning, designing and creating your game, as well as the resources invested to realize the project. Therefore, it’s critical to ensure that your game’s details are protected […]
Longitudinal Studies in Game Development: The Antidote Playbook

First‑Time User Experience (FTUE) can make or break a game. Discover simple, proven tactics for crafting intuitive onboarding that teaches core mechanics fast and hooks players for the long haul.
Player Profiles vs. Demographics in Playtesting

Some teams spend hours defining their playtest recruitment criteria, obsessing over getting the perfect mix of ages, genders and geographic locations. The issue with this approach is that they recruit the right demographics, but can end up getting the wrong feedback. When testing how players experience your game, it’s important to focus more on their […]
3 Things Publishers Look for When Funding Games (That Most Studios Miss)

Getting funding for your game is tough right now. Publishers and investors are more selective than ever and the competition is fierce. I spend a lot of time talking to game publishers and I’ve noticed some clear patterns in what makes studios stand out. While there’s no magic formula that guarantees funding, I’ve seen three […]