We are attending the gamescom
We are delighted to confirm our participation to the gamescom in Cologne, from 22nd to 26th of August. An impossible-to-miss for any company of the gaming industry, as it is the largest gaming event in Europe, gathering 345.000 visitors last year and the most amazing talents from all over the world. Only a few months […]
RiME: an ambitious adventure game – Game Review #2
RiME, the long-awaited opus from the Spanish development studios Tequila Works finally got released, 4 years after its official announcement. A long project but worth the wait. If the references to myths of the adventure game – such as Journey or The Legend of Zelda – are undeniable, RiME displays its very own personality. A […]
Why biometrics is the next level of game analytics
Recently, SEKG was invited to give a contribution to the American media Gamesauce regarding the use of biometrics in the videogame industry. This is the re-post of the original article. Video games certainly have evolved over the years and are different from one to another. However, there is one thing they have in common: the […]
Game Connection America: Here We Come!
Along with 2700 other companies, Sekg will be presenting its product at Game Connection America in San Francisco, from 27th February to 1st of March.A few months after our participation to TechCrunch disrupt, we already were missing the USA and decided to go back to the beautiful city by the bay to introduce Sekg’s new […]
A New World of Video Games: Streaming
The craze of recording and posting experiences has been around for a while now. It’s easy to find a viral video of a dog doing crazy tricks on one’s Facebook feed or coming across a random prank video on Youtube. But what’s the deal with livestreaming everything, especially with the video games streaming world right now, and […]