Here you can find answers to the most common questions you have when start playtesting in the cloud. Learn from them and start playtesting remotely with Antidote.
If you don’t find your answers, feel free to contact our support team using the online chat or by email. We’ll be glad to assist you!
What platforms does Antidote Support?
What is the cost of the platform?
I want to playtest my game on your platform. How do I do it?
Do you have a demo to show me?
How do I distribute my game to playtesters?
Is distribution via Antidote secure?
Who will be testing my project?
Can I invite my own players to test on your platform?
How do I invite my own players?
Where do players come from?
How are players rewarded?
Why are player rewards assigned in Antidote Coins instead of cash?
How long does it take to get results?
Can I ask testers to play a specific level instead of starting from the beginning?
How are the surveys elaborated?
What type of questions are available?
Do you have a limited number of questions?
What information can I get from a playtest?
What is biometric playtesting?
What kind of confidentiality agreement do you have with the testers?
Can we test other things besides a game?
Can I test Trailers and Cinematics?
I don’t find exactly what I’m looking for, do you have a full list of services?
Is there any question missing? Let us know!