Do you offer a demo account or a trial?
Yes, we do provide a demo and also a free trial! Both are designed to help you get a feel for what Antidote offers: With our interactive demo: you can explore the available research types, how to find your target players, how your game is securely distributed to players and how playtest results are displayed […]
I don’t find exactly what I’m looking for, do you have a full list of services?
Antidote offers an all in one playtesting platform and a full range of user research services for videogame companies and publishers. If you don’t find what you are looking for in our website, please don’t hesitate to contact us to discuss your needs and find the solution that suits you best.
Can we test other things besides a game?
Of course! Antidote also helps you test video game concepts, GDD, designs, trailers, cinematics… you name it! If you are also developing a mobile or desktop app companion that is not a game or a side project your studio is working on, you can also use Antidote to help you with that. In such cases, […]
How long does it take to get results?
Results are automatically uploaded, processed and available in real-time as soon as each player finishes, allowing you to begin reviewing immediately without waiting for the entire test to conclude. Typically, a full playtest is completed within 24 to 48 hours after launch, and often even sooner. However, turnaround time may be longer for playtests with […]
Why are player rewards assigned in Antidote Coins instead of cash?
One of our missions is to provide you with a safe environment where you can iteratively test players’ experience and improve your game. To achieve that, one of the things we found necessary is to match you with real players, people you would find in the real world, and who are eager to share their […]
How are players rewarded?
Players are rewarded with Antidote Coins, which can be spent in the Antidote Store on various items, including games, game assets, and gift cards from retailers like Steam or Amazon. A base reward of Antidote Coins is automatically included in your playtests targeting players from Antidote, but you have the flexibility to adjust the reward […]
How do I invite my own players?
Inviting your own community of players requires an Antidote subscription. To invite them just follow these steps: Log in as a company Go to Players > Generate invitation code > Show Invite link Share the invitation with your players; as they join your community, they will appear in your Players list. Whenever ready to start […]
Is distribution via Antidote secure?
Antidote has several mechanisms in place to make sure your game is securely distributed. If you want the game to be installed in players computers (local install): Controlled Download and Install: game is downloaded and installed by Antidote apps Encrypted communications: game is sent to players over secure channels Role based access: only players assigned […]
Can I test Trailers and Cinematics?
Sure! Please refer to Can we test other things besides a game?
What kind of confidentiality agreement do you have with the testers?
Each player accepts a non-disclosure agreement (NDA) when joining Antidote. In addition to that, before each playtest, players are reminded about the confidentiality agreement. Additionally, you can also set your own NDA and players will need to accept it before playtesting your game.