The Story Behind Laser Guided Games, Makers of Fractured Worlds

What happens when a decade of AAA game development meets the freedom of indie experimentation? For Laser Guided Games, it meant creating something that bridges two beloved but often opposing genres. As part of our Indie Program, they’ve been using Antidote to playtest and refine their vision. We sat down with the team to learn […]
The Story Behind Star Racer, an Indie Game by Whatnot Games

Β In case you didn’t know, we launched our Indie Program last year. The program’s mission is to make playtesting more accessible for smaller teams, who don’t have the resources or opportunity to playtest their games (which is important to validate concepts & build player community). We’re proud to share the story of one of […]