{"id":20239,"date":"2024-08-16T09:11:34","date_gmt":"2024-08-16T07:11:34","guid":{"rendered":"https:\/\/antidote.gg\/?post_type=case-study&#038;p=20239"},"modified":"2024-10-30T20:00:52","modified_gmt":"2024-10-30T18:00:52","slug":"stress-testing-solium-infernum","status":"publish","type":"case-study","link":"https:\/\/antidote.gg\/zh-hans\/case-study\/stress-testing-solium-infernum\/","title":{"rendered":"Stress Testing Solium Infernum &#8211; Antidote&#8217;s Role in Improving the Game&#8217;s Performance"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"20239\" class=\"elementor elementor-20239\" data-elementor-post-type=\"case-study\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-6a1733c elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"6a1733c\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-3f0dd79\" data-id=\"3f0dd79\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-3d6aab7 elementor-widget elementor-widget-heading\" data-id=\"3d6aab7\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\"><br>The Company <br>\n<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-adeb2fc elementor-widget elementor-widget-video\" data-id=\"adeb2fc\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;youtube_url&quot;:&quot;https:\\\/\\\/youtu.be\\\/IvQA1P3Akrk?feature=shared&quot;,&quot;autoplay&quot;:&quot;yes&quot;,&quot;video_type&quot;:&quot;youtube&quot;,&quot;controls&quot;:&quot;yes&quot;}\" data-widget_type=\"video.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"elementor-wrapper elementor-open-inline\">\n\t\t\t<div class=\"elementor-video\"><\/div>\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5101d40 elementor-widget elementor-widget-text-editor\" data-id=\"5101d40\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>\u00a0<\/p><p><a href=\"https:\/\/leagueofgeeks.com\/\"><b>League of Geeks<\/b><\/a><span style=\"font-weight: 400;\">, established in 2011, is an innovative game development studio based in Melbourne, Australia. The studio excels in creating strategy games with rich narratives and stunning art, earning critical acclaim for its unique approach to game design.<\/span><\/p><p><span style=\"font-weight: 400;\">One of their flagship titles, <\/span><a href=\"https:\/\/soliuminfernum.com\/\"><b>Solium Infernum<\/b><\/a><span style=\"font-weight: 400;\">, immerses players in a battle for the throne of Hell, blending strategic gameplay with a rich, dark fantasy narrative.\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Within the game, players take on the role of Archfiends, using diplomacy, deceit and military strategy to outmaneuver rivals and claim ultimate power.<\/span><\/p><p><span style=\"font-weight: 400;\">League of Geeks is renowned for its mastery of intricate strategy mechanics and atmospheric design, creating experiences that are as deeply engaging and visually distinctive.\u00a0<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-cc9a1e7 elementor-widget elementor-widget-heading\" data-id=\"cc9a1e7\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\"><br>The Challenge <br>\n<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-d2aba18 elementor-widget elementor-widget-image\" data-id=\"d2aba18\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"800\" height=\"419\" src=\"https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q1_1-1024x536.png\" class=\"attachment-large size-large wp-image-20276\" alt=\"A quote showing what challenge League of Geeks experienced\" srcset=\"https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q1_1-1024x536.png 1024w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q1_1-300x157.png 300w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q1_1-768x402.png 768w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q1_1.png 1200w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6ec8d9f elementor-widget elementor-widget-text-editor\" data-id=\"6ec8d9f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>\u00a0<\/p><p><span style=\"font-weight: 400;\">League of Geeks aimed for a seamless launch of the remastered version of their game, Solium Infernum. This project involved updating a beloved classic for both long-time fans and new players. <\/span><span style=\"font-weight: 400;\"><br \/><\/span><\/p><p><span style=\"font-weight: 400;\">With the anticipated high interest, the studio faced a critical challenge: <\/span><span style=\"font-weight: 400;\"><br \/><\/span><b><\/b><\/p><p>Ensuring their servers could handle an influx of players from around the globe without any issues.<\/p><p><span style=\"font-weight: 400;\">When asked about the mentioned challenge, <\/span><b>Morgan Little<\/b><span style=\"font-weight: 400;\">, an <\/span><b>Executive Producer of Solium Infernum<\/b><span style=\"font-weight: 400;\">, replied:<\/span><\/p><p>\u00a0<\/p><p><strong><span style=\"color: #808080;\"><i>\u201cAs we neared the end of production for Solium Infernum, we had identified a key area of risk for launching the game.\u00a0<\/i><\/span><\/strong><\/p><p><strong><span style=\"color: #808080;\"><i>We needed to make sure the game\u2019s multiplayer servers could handle lots of players logging in and taking all sorts of actions from all over the world. We had done plenty of automated testing, but there\u2019s nothing quite like having the real thing to see how your systems start to buckle under pressure.\u201d<\/i><\/span><\/strong><\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">Evidently, the team&#8217;s most important objective was testing server stability and performance during peak times. They needed to observe real-world interactions to ensure their infrastructure could handle the load without any technical hindrance.\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Expanding on that, we asked Morgan why the studio decided to seek external help with the project:<\/span><span style=\"font-weight: 400;\"><br \/><\/span><b><i><\/i><\/b><\/p><p>\u00a0<\/p><p><span style=\"color: #808080;\"><b><i>\u201cWe knew that this particular testing project was beyond our own internal capacity &#8211; not only are we a small team, but we\u2019re all in Australia. <\/i><\/b><b><i><br \/><\/i><\/b><b><i><br \/><\/i><\/b><b><i>We needed to see how our servers stood up to players logging in from around the world, and to taking actions that we wouldn\u2019t necessarily take ourselves.\u201d<\/i><\/b><\/span><\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">Morgan also mentioned the past collaboration between League of Geeks and Antidote:<\/span><\/p><p>\u00a0<\/p><p><span style=\"color: #808080;\"><b><i>\u201cSome of our team have worked with Antidote on previous projects, and were happy to work with Antidote again on this project.\u201d<\/i><\/b><\/span><\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">Therefore, to tackle this challenge, League of Geeks partnered with Antidote to conduct a comprehensive <\/span><a href=\"https:\/\/antidote.gg\/antidote-services\/stress-tests-load-testing\/\"><b>stress test<\/b><\/a><span style=\"font-weight: 400;\"> to examine the game\u2019s server capabilities.\u00a0<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-25b4dae elementor-widget elementor-widget-heading\" data-id=\"25b4dae\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\"><br>The Solution<br>\n<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-9f9b1fc elementor-widget elementor-widget-image\" data-id=\"9f9b1fc\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"800\" height=\"419\" src=\"https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q2_2-1024x536.png\" class=\"attachment-large size-large wp-image-20277\" alt=\"\" srcset=\"https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q2_2-1024x536.png 1024w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q2_2-300x157.png 300w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q2_2-768x402.png 768w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q2_2.png 1200w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7599517 elementor-widget elementor-widget-text-editor\" data-id=\"7599517\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>\u00a0<\/p><p><span style=\"font-weight: 400;\">To achieve the research objective, League of Geeks conducted a stress test to scrutinize Solium Infernum&#8217;s server performance under pressure.<\/span><\/p><p><span style=\"font-weight: 400;\">Stress testing with real players is a critical step, as it lets developers see how the game performs under real-world conditions when the project is live. <\/span><\/p><p><span style=\"font-weight: 400;\">Antidote <strong>organized the entire research process<\/strong>, including player recruitment and playtest coordination.<\/span><\/p><p>\u00a0<\/p><p><span style=\"font-size: 14pt;\"><strong>Stage 1<\/strong><\/span><\/p><p><span style=\"font-weight: 400;\">The first step involved finding the right number of participants to join the stress test. Each player had to be able to playtest for 1 hour and meet the minimum PC specifications:<\/span><\/p><ul><li style=\"font-weight: 400;\" aria-level=\"1\"><b>Processor<\/b><span style=\"font-weight: 400;\">: Intel Core i5 10400<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><b>Memory<\/b><span style=\"font-weight: 400;\">: 12 GB RAM<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><b>Graphics<\/b><span style=\"font-weight: 400;\">: NVIDIA GeForce RTX 2060<\/span><\/li><\/ul><p><span style=\"font-weight: 400;\">Our team designed and curated the recruitment survey, finding the participants within <\/span><a href=\"https:\/\/antidote.gg\/antidote-services\/playtest-with-antidote-players-community\/\"><b>our growing player community<\/b><\/a><span style=\"font-weight: 400;\">.<\/span><\/p><p>\u00a0<\/p><p><span style=\"font-size: 14pt;\"><strong>Stage 2<\/strong><\/span><\/p><p><span style=\"font-weight: 400;\">Additionally, we handled the coordination during the playtest day.<\/span><\/p><p><span style=\"font-weight: 400;\">With League of Geeks&#8217; help, Antidote&#8217;s UX team created an <strong>onboarding presentation<\/strong> that educated the playtesters about the game&#8217;s mechanics, design and navigation menu. The purpose was to offer the best gameplay experience and ensure the playtest protocol was well-defined.<\/span><\/p><p><span style=\"font-weight: 400;\">During the playtest, our team <strong>moderated the session live through a dedicated Discord server<\/strong> for the project. This allowed us to address any immediate issues and ensure a smooth testing process for the participants.\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">The studio could <strong>monitor real-time<\/strong> results as the stress test unfolded, gaining <strong>immediate insights<\/strong> into the game\u2019s performance under pressure.<\/span><\/p><p>\u00a0<\/p><p><span style=\"font-size: 14pt;\"><strong>Stage 3<\/strong><\/span><\/p><p>Furthermore, we provided a <strong>top-line report<\/strong> soon after, detailing the playtest&#8217;s highs and lows.<\/p><p><span style=\"font-weight: 400;\">Once the stress test was complete, players were provided with a post-session <strong>survey via the Antidote platform<\/strong>. <\/span><\/p><p><span style=\"font-weight: 400;\">As a last step, Antidote <strong>distributed the rewards using our dedicated platform<\/strong>.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c9b930a elementor-widget elementor-widget-heading\" data-id=\"c9b930a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\"><br>The Result<br><\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-ccf27ab elementor-widget elementor-widget-image\" data-id=\"ccf27ab\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"800\" height=\"419\" src=\"https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q3_3-1024x536.png\" class=\"attachment-large size-large wp-image-20278\" alt=\"\" srcset=\"https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q3_3-1024x536.png 1024w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q3_3-300x157.png 300w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q3_3-768x402.png 768w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Q3_3.png 1200w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-49bd077 elementor-widget elementor-widget-text-editor\" data-id=\"49bd077\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>\u00a0<\/p><p><span style=\"font-weight: 400;\">We asked Morgan about the results the studio achieved by working with Antidote:<\/span><\/p><p>\u00a0<\/p><p><span style=\"color: #808080;\"><b><i>\u201cThrough the stress test with Antidote, we were able to identify several areas of our multiplayer flow that could be improved. This helped us improve our online services, build better tools to support our LiveOps team, and even make general UX improvements to the game.\u201d<\/i><\/b><\/span><\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">Moreover, they expanded by saying:<\/span><span style=\"font-weight: 400;\"><br \/><\/span><\/p><p>\u00a0<\/p><p><span style=\"color: #808080;\"><b><i>\u201cBecause we got real-time responses from the Antidote team and testers, we could <\/i><\/b><\/span><span style=\"color: #808080;\"><b><i>spot potential issues and begin hypothesizing how to resolve them, as the test was taking place.\u201d<\/i><\/b><\/span><\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">This allowed the studio to adopt a proactive approach to rectifying potential problems that could arise and disrupt its players&#8217; gameplay in the future.<\/span><\/p><p><span style=\"font-weight: 400;\">Furthermore, Morgan highlighted one of the changes implemented based on the feedback collected from the study:<\/span><span style=\"font-weight: 400;\"><br \/><\/span><\/p><p>\u00a0<\/p><p><span style=\"color: #808080;\"><b><i>\u201cWe found that turns in our game could take longer to process than expected and that this led to some player confusion and frustration.\u00a0<\/i><\/b><\/span><\/p><p><span style=\"color: #808080;\"><b><i>From this, we worked to improve the way the game and server handled turn processing and create a robust fallback to catch games should they fall through the cracks.\u201d<\/i><\/b><\/span><\/p><p><span style=\"color: #808080;\"><b><i>\u00a0<\/i><\/b><\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-ea217a8 elementor-widget elementor-widget-image\" data-id=\"ea217a8\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"450\" src=\"https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/02-1_HUD-1024x576.png\" class=\"attachment-large size-large wp-image-20262\" alt=\"A screenshot showing gameplay from Solium Infernum\" srcset=\"https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/02-1_HUD-1024x576.png 1024w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/02-1_HUD-300x169.png 300w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/02-1_HUD-768x432.png 768w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/02-1_HUD-1536x864.png 1536w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/02-1_HUD.png 1920w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-d1f9b07 elementor-widget elementor-widget-text-editor\" data-id=\"d1f9b07\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>\u00a0<\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">Besides the in-game improvements, we asked about the studio\u2019s experience collaborating with Antidote:<\/span><\/p><p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p><p><span style=\"color: #808080;\"><b><i>\u201cAntidote was so quick to respond! We had the test up and running before we knew it, which was perfect for our test case. The test also thoroughly benefitted the final game product &#8211; the speed came at no loss of quality.\u201d<\/i><\/b><\/span><\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">T<\/span>he<b> entire process took just four days<\/b><span style=\"font-weight: 400;\">, from the initial request to launching the stress test, which was crucial in helping the studio stay on schedule.<\/span><\/p><p><span style=\"font-weight: 400;\">Additionally, Morgan commented on the working with Antidote\u2019s team:<\/span><span style=\"font-weight: 400;\"><br \/><\/span><\/p><p>\u00a0<\/p><p><span style=\"color: #808080;\"><b><i>\u201cThe Antidote team were wonderful to work with, very proactive and thorough, and quick to flag when they needed help from us to support those testing the game.\u201d<\/i><\/b><\/span><\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">The collaboration with Antidote was instrumental in fine-tuning Solium Infernum\u2019s multiplayer experience.\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">The immediate feedback loop and hands-on support allowed League of Geeks to swiftly address and resolve issues that could have impacted players at launch.\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">This partnership bolstered the game&#8217;s technical robustness and highlighted the importance of real-world testing environments.\u00a0<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-3b017b4 elementor-widget elementor-widget-heading\" data-id=\"3b017b4\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\"><br>Why League of Geeks Recommends Antidote<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-dd8c73c elementor-widget elementor-widget-image\" data-id=\"dd8c73c\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"419\" src=\"https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Logo-collab-1024x536.png\" class=\"attachment-large size-large wp-image-20246\" alt=\"A banner showing logos of Antidote and League of Geeks\" srcset=\"https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Logo-collab-1024x536.png 1024w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Logo-collab-300x157.png 300w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Logo-collab-768x402.png 768w, https:\/\/antidote.gg\/wp-content\/uploads\/2024\/07\/Logo-collab.png 1200w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-740b555 elementor-widget elementor-widget-text-editor\" data-id=\"740b555\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>\u00a0<\/p><p><span style=\"font-weight: 400;\">We asked Morgan whether they would recommend other game studios to collaborate with Antidote:<\/span><\/p><p>\u00a0<\/p><p><span style=\"color: #808080;\"><b><i>\u201cI would definitely recommend Antidote for stress testing purposes! They are friendly, prompt, and thorough &#8211; exactly what you need from these test scenarios.\u201d<\/i><\/b><\/span><\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">By partnering with Antidote, League of Geeks was able to:<\/span><\/p><ul><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">Complete a <\/span><a href=\"https:\/\/antidote.gg\/antidote-services\/stress-tests-load-testing\/\"><b>stress test<\/b><\/a><span style=\"font-weight: 400;\"> within days of the initial request<\/span><\/li><li aria-level=\"1\"><b>Reach the exact number of players<\/b><span style=\"font-weight: 400;\"> needed for the test<\/span><\/li><li aria-level=\"1\"><span style=\"font-weight: 400;\">Understand if their game would sustain <\/span><b>natural player behavior at scale<\/b><\/li><li aria-level=\"1\"><b>Forget about the complex logistics<\/b><span style=\"font-weight: 400;\"> of player recruitment, coordination and real-time feedback gathering &#8211; due to a <\/span><b>specialized platform<\/b><span style=\"font-weight: 400;\">, a <\/span><b>community of dedicated players <\/b><span style=\"font-weight: 400;\">and an <\/span><b>experienced UX team<\/b><span style=\"font-weight: 400;\">.<\/span><\/li><\/ul><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">For studios looking for assistance with upcoming playtesting projects, working with Antidote unlocks access to our player community and experienced UX team that will handle the entire research project for you.<\/span><\/p><p><span style=\"font-weight: 400;\">Interested in learning more? <\/span><a href=\"https:\/\/antidote.gg\/contact\/\"><b>Contact us to discuss your requirements<\/b><\/a><span style=\"font-weight: 400;\">.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Learn how Antidote&#8217;s stress testing improved Solium Infernum&#8217;s performance and our role in coordinating the playtest!<\/p>\n","protected":false},"author":26,"featured_media":20260,"template":"","meta":{"_acf_changed":false,"inline_featured_image":false,"footnotes":""},"categories":[549,551,548],"tags":[488,486,393,395],"class_list":["post-20239","case-study","type-case-study","status-publish","has-post-thumbnail","hentry","category-multiplayer-game-testing","category-player-recruitment-coordination","category-stress-testing","tag-league-of-geeks","tag-solium-infernum","tag-stress-test","tag-stress-testing"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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