{"id":31234,"date":"2025-07-30T11:16:38","date_gmt":"2025-07-30T09:16:38","guid":{"rendered":"https:\/\/antidote.gg\/?post_type=case-study&#038;p=31234"},"modified":"2025-07-31T22:08:11","modified_gmt":"2025-07-31T20:08:11","slug":"how-dotemu-used-cloud-streaming-to-run-a-secure-remote-playtest","status":"publish","type":"case-study","link":"https:\/\/antidote.gg\/ja\/case-study\/how-dotemu-used-cloud-streaming-to-run-a-secure-remote-playtest\/","title":{"rendered":"How Dotemu Used Cloud Streaming to Run a Secure Remote Playtest"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"31234\" class=\"elementor elementor-31234\" data-elementor-post-type=\"case-study\">\n\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-6a1733c elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"6a1733c\" data-element_type=\"section\" data-e-type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-3f0dd79\" data-id=\"3f0dd79\" data-element_type=\"column\" data-e-type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t<div class=\"elementor-element elementor-element-fb6f4a8 elementor-widget elementor-widget-heading\" data-id=\"fb6f4a8\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\"><br>Why Dotemu Chose Cloud Streaming for Secure Playtesting<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6ec8d9f elementor-widget elementor-widget-text-editor\" data-id=\"6ec8d9f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>\u00a0<\/p><p><span style=\"font-weight: 400;\">When <\/span><a href=\"https:\/\/www.dotemu.com\/\"><b>Dotemu<\/b><\/a><span style=\"font-weight: 400;\"> approached Antidote to test an unannounced title, their goals were clear:<\/span><\/p><p><span style=\"font-weight: 400;\">Validate the game\u2019s appeal with a U.S. audience, but without compromising security.\u00a0\u00a0<\/span><\/p><p><span style=\"font-weight: 400;\">The game was in mid-alpha and the team had just enough content to expose a few early levels. But they couldn\u2019t afford any leaks. With a strong reputation and several high-profile licenses under their belt, confidentiality was non-negotiable:<\/span><\/p><p>\u00a0<\/p><p><strong><span style=\"color: #808080;\"><i>\u201cIt was the right time as we got enough content to expose to a playerbase without specific supervision. What we wanted is to expose the game to an American playerbase, in order to confirm or deny any bias we had from a European point of view.<\/i><\/span><\/strong><\/p><p><strong><span style=\"color: #808080;\"><i>The biggest concerns we had (still have as long as the game is not announced) is about leaking, as said since it was not announced and as Dotemu we work on many important licences, confidentiality is key.\u201d<\/i><\/span><\/strong><\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">So to help them with this dilemma, they turned to the <a href=\"https:\/\/antidote.gg\/platform-features\/\">Antidote platform<\/a>.<\/span><\/p><p><span style=\"font-weight: 400;\">Dotemu tested the game with 20 U.S. based players, asking them to play for 3 hours and share feedback via surveys. To better understand player behavior, the studio also collected <a href=\"https:\/\/antidote.gg\/platform-features\/think-aloud-comments-transcripts\/\">audio<\/a> and <a href=\"https:\/\/antidote.gg\/platform-features\/face-gameplay-recording\/\">gameplay recordings<\/a> to see exactly how players interacted with the game.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-d2aba18 elementor-widget elementor-widget-image\" data-id=\"d2aba18\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"1200\" height=\"628\" src=\"https:\/\/antidote.gg\/wp-content\/uploads\/2025\/07\/antidote-dotemu.png\" class=\"attachment-2048x2048 size-2048x2048 wp-image-31236\" alt=\"\" srcset=\"https:\/\/antidote.gg\/wp-content\/uploads\/2025\/07\/antidote-dotemu.png 1200w, https:\/\/antidote.gg\/wp-content\/uploads\/2025\/07\/antidote-dotemu-300x157.png 300w, https:\/\/antidote.gg\/wp-content\/uploads\/2025\/07\/antidote-dotemu-1024x536.png 1024w, https:\/\/antidote.gg\/wp-content\/uploads\/2025\/07\/antidote-dotemu-768x402.png 768w\" sizes=\"(max-width: 1200px) 100vw, 1200px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-becc531 elementor-widget elementor-widget-text-editor\" data-id=\"becc531\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>\u00a0<\/p><p><span style=\"font-weight: 400;\">To minimize risk, the studio activated several layers of protection:<\/span><\/p><ul><li style=\"font-weight: 400;\" aria-level=\"1\"><b>Player confidentiality protocols<\/b><span style=\"font-weight: 400;\">, including NDAs and ID verification<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><b><a href=\"https:\/\/antidote.gg\/platform-features\/antidote-sdk\/\">Our SDK<\/a> for watermarking and controlled game launches<\/b><span style=\"font-weight: 400;\">, ensuring every session was traceable and protected<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">And most critically, <\/span><b>Antidote\u2019s <a href=\"https:\/\/antidote.gg\/platform-features\/cloud-streaming-playtesting\/\">cloud streaming feature<\/a><\/b><span style=\"font-weight: 400;\">, allowing players to access the build without ever downloading it<\/span><\/li><\/ul><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">Instead of sending local builds to players, Dotemu streamed the game directly to participants from our platform through the Antidote app. This meant testers could play from home, with the highest fidelity and lowest latency, but never actually had access to the game files.<\/span><\/p><p><span style=\"font-weight: 400;\">Cloud streaming is perfect for situations like this:<\/span><\/p><ul><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">When the build is unfinished or highly confidential<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">When you want full control over what\u2019s seen, played or captured<\/span><\/li><li style=\"font-weight: 400;\" aria-level=\"1\"><span style=\"font-weight: 400;\">When you want to reach players in different regions without worrying about their hardware setup<\/span><\/li><\/ul><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">It removes the risks tied to local installs. No copying files, no peeking into folders, no risk of someone uploading your build where it shouldn\u2019t be.<\/span><\/p><p><span style=\"font-weight: 400;\">Here\u2019s how someone from the Dotemu team described it:<\/span><\/p><p>\u00a0<\/p><p><strong><span style=\"color: #808080;\"><i>\u201cCloud streaming allowed us to expose the game to players far away from our reach in a \u2018hands off\u2019 situation, which limits who has access to the data.\u201d<\/i><\/span><\/strong><\/p><p>\u00a0<\/p><p><span style=\"font-weight: 400;\">In the end, Dotemu ran a fast and secure playtest without ever handing over a single build file.<\/span><\/p><p><span style=\"font-weight: 400;\">Want to run a remote playtest without the stress or security headaches? <\/span><a href=\"https:\/\/antidote.gg\/platform-features\/\"><b>Try Antidote<\/b><\/a><span style=\"font-weight: 400;\"> and see why some of the industry\u2019s best teams trust our platform.<\/span><\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Learn how Antidote&#8217;s stress testing improved Solium Infernum&#8217;s performance and our role in coordinating the playtest!<\/p>\n","protected":false},"author":26,"featured_media":31236,"template":"","meta":{"_acf_changed":false,"inline_featured_image":false,"footnotes":""},"categories":[551,554],"tags":[445,590],"class_list":["post-31234","case-study","type-case-study","status-publish","has-post-thumbnail","hentry","category-player-recruitment-coordination","category-usability-testing","tag-case-study","tag-dotemu"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How Dotemu Used Cloud Streaming to Run a Secure Remote Playtest<\/title>\n<meta name=\"description\" content=\"Dotemu used Antidote\u2019s cloud streaming feature to run a secure remote playtest for an unannounced title. 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